Elder Scrolls 6 - 5 Things We Don't Want

I'm joking though 'cause if he came back that'd be glorious. And if it takes place in Hammerfell maybe we'd get his whole damn family xD

Here I list "5 Things We Don't Want" from The Elder Scrolls 6. These are features that, when comparing the previous games, we think could be greatly improved. There isn't a lot of what we know right now, despite our top minds going hard on fan theories and crazy ideas, however as more leaked info releases we'll have more time to speculate.

A location confirmed for The Elder Scrolls 6 would be nice but that is still to be determined. Secrets and other hints directly from the official trailer (or at least teaser as it stands) have given us much to think about. As new leaks come out, we'll be able to yin hada blagovich.

The official teaser can be found here: https://www.youtube.com/watch?v=OkFdqqyI8y4

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  • VirtuallyBoris

    Preferably not have every quest require to scale a mountain

  • Limitless Beast

    We don't need the same sized towns and cities. They need to be much bigger and more full.

  • H I

    I want killing the E M P E R O R OF T A M R I E L to actually have an effect.

  • Nicholas Wehr

    We don't need a voiced protagonist it always creates cringey and clunky dialogue just look at fallout 4, keep the silent protagonist, please.

  • MrSpoo

    Skyrim: You solve the dragon crisis, become the Jarl's Thane, solve the vampire crisis, and have dragon armor.*walkss <---(lol dafuq) by guard*"Let me guess. Somebody stole your sweet roll?"

  • Luca

    Less companions with MORE personality

  • La Levesque

    I mean there’s no proof you killed Alduin, you’re just a guy who never sleeps and steals from anybody and kills anybody in a completely unpredictable way.

  • Nightmare Fanatic

    More effort into marriage.And I don't mean "do this quest and I becom unlockable for marriage," I mean actually having to out some effort into winning the heart of your spouse.And maybe even having potential suitors try to win you over, since some people in Skyrim, like Marcurio, make the first move when you get your Amulet of Mara.

  • Marcus Miller

    A better list:1. Lootboxes2. Paid mods3. A barren game at launch so they can sell us DLC4. Lame guilds / quests5. A voiced protagonist

  • Jessie the book nerd

    I 100% agree with what you said in this video.100%...A grade I will NOT be getting on my final exam tomorrow...Okay, Update: I'm pretty sure I passed, even though I didn't sleep at all the night before. It was way easier than I thought. Thanks for wishing me good luck, everyone!Another Update: Grades finally came back, and I got an 85% and I am sooo happy with that. Again, thanks for all the support!

  • HowdeeTMM


  • Jon Marshall

    These are my deal breakers... A voiced protagonist, ANY in game monetary transactions (paid mods, loot crates, etc), and any multiplayer. I loved the Elder Scrolls because I could do my own thing, in my own world, all by myself. You see, if I wanted to play multiplayer I could play literally every other mainstream game on the market.

  • Todd Partusu

    We don't want political correctness in TES6.

  • Mehrunes Dagon

    Just saying but the puzzles were easy on purpose, think of them as more of a kind of safe code. The nordic ruin puzzles were meant to keep draugr and other nasties in, not to keep people out.

  • P

    Please Todd, no more wild swinging with daggers, they are puncturing weapons! Even Runescape got this right! Add a dagger skill tree and a backstab mechanic. To backstab through armor, you would need a dagger that is higher quality than the armor, and penetrating heavy armor should be a high level perk. When you're level 100, maybe you could backstab through daedric armor with a spoon :DMake thieving interesting! There is no point in stealth when the guards let some wandering hobo waltz right into the Blue Palace and pick up everything. Why even bother, when the most valuable item in there is some useless potion just standing on a shelf? Add unique trinkets like elven chalices, ornamental weapons, miniatures carved of jade or lapis, rare gilded books you can sell to a scholar, mammoth tusks with various songs engraved into them that you can sell to a bard...

  • Kim Jon Un Official VEVO

    The dragon thing you said would be terrible, if that was the case and the dragon would never land that would push you into only being able to use bow or magic characters locking off most play styles.

  • Dirt Chamber

    Some of these are the type of suggestions that people think are good ideas, but in practice, ain't.Too much realism in a game can be a bad thing. We play games to escape reality. If you want that type of stuff in the game then they might aswell set your carryweigth to 20 and make you limp around 98% of the time. It'll get boring, fast.

  • Revan Star

    We don't need a Nazeem or a Preston type of character......SERIOUSLY!!!!!!!!!

  • DRSNova

    I would really like if there were no respawns, except where it is sensible. A military outpost will probably be re-staffed after a while. Some bandits on the road could of course be replaced by other bandits - or monsters, or something. But if you clear some locations of monsters and treasure - it just breaks immersion if all is back in a week. But you could have fun with this as well: Maybe after clearing a crypt, one week later some grave robbers have moved in. Or archeologists. Or the dark brotherhood. Or after you killed alot of humans in one location - some necromancer moves in and animates all those corpses. Maybe some dark wizard's fortress, after being cleared, goes back to it's original owner - and all of a sudden you have a military outpost there, or a settlement. This could also be the aim of some missions - "clear this place so we can take it over". And depending on your choices, and who you work for, would make the world a better or worse place. Imagine you could just wipe out a village - and it stays that way...until their ghosts haunt all travellers going through that town.

  • First Last

    They just need to completely overhaul every little thing about Skyrim, and add more. New engine, new mechanics, new AI behaviour, new animation tech, new quest dynamics, new combat, don't make the player the centre of the world but rather part of it, seamless transitions and no loading screens, more varied NPC's (different body types, like a fat king, skinny beggar, etc.), more lively world with bustling cities where people go about their day, actual working boats and ships that are both player and AI controlled, a more dynamic and free building system where you can build a home or camps anywhere in the world, and a much more in depth crafting system, for example, you can choose the handle, pommel, guard and blade of swords, and quality is determined by your skill level and materials.Many modern open world games have achieved much of what I described, so I imagine that a game of the future such as TES6 will be able to go beyond what has already been done. I have high hopes and expectations from them, as long as they use a completely new/revamped engine.

  • Şakir Potçu

    2:31Puzzles not for you. They are for Draugrs. Ancient Nords dont wan't Draugrs to escape, so they've made puzzles like that.

  • Integrity Games

    You're like so close on most of what you're talking about here, but then kind of miss your mark when you suggest how it could be better. The combat needs improvement, there's no question, it's basically just point and click, it's so simple they made it into a free to play game on ios and android.Having a debuff in the cold that makes you take more damage is an option yeah, but more up to date with today's trend would be a necessity to wear cold weather gear to prevent you from taking damage in the cold.Throwing a party for you in town? A little over the top, but I get your point. Skyrim really dropped the ball in terms of acknowledging your progression through the storyline, in the previous games you would be recognized for what you'd done as you progressed, and the NPCs would hail you differently based on your choices. In Skyrim you're basically a god, the only one who can save the world, and then you DO SAVE THE WORLD, and people are like, "Begone thief."Later you talk more about how you want an improved combat system, but I feel like you're overcomplicating things. Kind of like a kid who gets excited over planning his birthday party, "Oh, I want clowns, and I want cake, and I want a bouncy castle!" It's kinda like woah, slow down there, buddy. How about something like parries or combos in combat. Let's start with baby steps here.Last, you're right, it would be an interesting feature to unlock additional quests or dialogue options based on some sort of +/- favor/karma system with NPC's. But please leave the enhanced roleplay features for the modding community. Having conversations with an in-game wife is a bit like hugging and loving your anime girl body pillow.

  • Kirkendauhl

    The only time a protagonist should be voiced is if the character of the series is a large part of the story you're playing for. If you play the Witcher games you know who Geralt is and you get a feel for his personality and overall demeanor and his voice is a part of that. In the Elder Scrolls we've never had the character you're playing as be one of the main attractions to the game. Some may say that this could be something along the lines of "innovative" or "groundbreaking for Bethesda" but what most people will be seeing is a decline in interest, most people playing Elder Scrolls do it for the lore and exploration and you can do so with literally any character, they're entirely yours to fashion and mold. tl;drVoiced protagonists aren't an inherit piece of the Elder Scrolls series and would take away from the player's creativity when crafting their character.

  • Mr. Macedon

    you expect too much, maybe the game engine cant handle stuff like that or maybe its outdated

  • Subaru Loves You Too

    We dont want the EXACT SAME GUY voice acting EVERY.SINGLE.NORD.

  • zero18000

    I agree with everything except the Dragon rend comment. I'm the type of player that plays melee 98% of the time-and Dragon rend is the only way for me to actually fight a dragon within a reasonable timeframe. I'm not saying it should be easy; ranged should have an advantage against flying creatures-but there should be options for melee as well.Otherwise you're simply limiting viable playstyles. It doesn't feel good to choose melee only to discover you can't kill big threats just because you chose melee. Ironically, you saying this is going against your previous points-of making more options, bigger and better-you're now asking them to make melee suck.

  • Michael Robins

    I have a complaint about that difficulty mention at least with dragons and such. I don't want to always have to use archery on every character. I'm running a (modded) unarmed and unarmored build so if a Dragon doesn't land so I can actually kill it, what am I supposed to do? Never learn new shouts? Always run away from dragons as the DRAGONBORN? There should always be a way to fight an enemy for every playstyle.

  • La Levesque

    Well obviously the first dungeon you’ll ever be in will have an easy puzzle.

  • BearGuy Gamer

    I held her in my arms and I whispered in her ear "oyfum"...

  • Thunderkrux

    Before I watch the video1 Nazeem2 Braith3 boring magic4 Braith5 Nazeem

  • Mr. Reporting Guy

    That would turn The Elder Scrolls 6 into another Dark Souls game (if you had to die a few times before you can keep play)

  • EpiiDemiic89

    Crap list, this is TES not fortnite.

  • Pyr0manc3y


  • Samerkia

    I would like to be able to have sex in the game, like you flirt with the chick then you bring her to your or her room then you have a fun "minigame" were you move the joysticks in a certain way, and you also have to press buttons to try and last longer, and the higher your stamina the longer you last... I'm not weird I'm a horny teenager!

  • The Mad Mystic

    Comment before video: Is this going to be another "Make the elder scrolls into DnD" thing? Or "Make morrowind again" thing?Mid-Video comment: ...Just play some Dark Souls, man.After video: Okay, so it wasnt what I expected, but you seem like you would enjoy Kingdom Come Deliverance. While I disagree with most of what you said, its only on what you suggested, rather than the things overall. Combat definitely needs improvement, and puzzles worth the time would be great. Environmental debuffs sound awful, though. The Dragonborn fleeing from fucking snakes is nonsense. The dialogue system needs improvement for sure, and variation is always nice. Still, I do not like the idea of much of what you said, not on the fundamental level but on the roads you seemed to want to take for those ideas.

  • Shadowpatrick_1007

    Above all else i want like almost everyone else here: #NoVoicedProtagonist, look at Baldurs Gate 1 and 2, Morrowind, Oblivon and Dragon Age Origins, they all had silent protagonists but tons of great dialogue which made you care about your character.

  • The Man Himself

    I for one wouldnt mind the combat system being the same, albeit improved to have more dynamic, interactive elements. I like skyrim combat =D

  • Zestful Maple

    The unaffected world thing is something I just found hilarious in Skyrim. I’ve saved the world 3 times, become the Thane of every town, saved the College, and so on. I kill a chicken and all of a sudden I’m more hated than Hitler

  • SASHA.BROUS.IS.WAIFU and levi is god

    Do me a favor.....STOP asking them to make the game one of those every battle was the most strenuous thing EVER I want a STRONG charecter not a cry baby

  • Jakub

    Oblivion is better than Skyrim

  • JedForge

    If you don't like Dragonrend, don't use it (other than the one time the quest demands it). You do make some good points, but for me Skyrim is just fine on the difficulty scale and I replay it still. It's not like I'm one shotting everything (well there are those stretches where muffle + invisibility give a number of consecutive one shots, especially after upgrading to full Daedric with enchants, but …) and I do die when I'm not careful. I agree that some challenge is nice, but I also like the feeling of gradually getting more powerful as I learn new perks and get better gear. But I do agree that improvements in other areas you mention would be welcome. They may need to do something separate for console vs pc though. If you're finding yourself having to nerf one due to limitations in the other, you just start a flame war that does no one any good.

  • Remo 12

    combat mechanic from Skyrim is perfect

  • AndrewmanGaming

    I love random encounters in Skyrim and I would love for Bethesda to double down on that aspect of the game in Elder Scrolls 6. Imagine picking up a random newspaper in a random town and seeing that there will be an execution of prisoners the next day. Then you decide to show up and save one of the prisoners. Now you have an NPC who is grateful and wants to be a companion. Or maybe you miss the newspaper but you overhear some people talking about some bandits who rob people on a certain stretch of road. You go there just in time to see some people getting robbed, and you join the battle to save them! Or maybe you never heard those people talking and you take that stretch of road. Now you're the one getting robbed! Things like this would be great! Random encounters that exist beyond the one initial encounter.

  • R.K.Playz

    Your effect on the world isn't actually getting better and better by every game. Maybe Skyrim is and improvement on Oblivion in terms of this but it definitely cannot top Morrowind. In that game in the start, you are a nobody. No one knows who you are, nobody cares about you, nobody respects you, nobody takes you seriously, you had to take the bus from City to city (stilt strider) etc. But, by the end, everyone knows that you are the Neravarine, the reincarnation of a long dead god-king general, your word carried weight, everyone respects you and not only that but you also can fly between cities, teleport from place to place, you remove one weather condition completely, one group of enemies(6th house followers) become friendly. You grow in every aspect. But in Skyrim, you just go ahead, save the world two-three times from dragons, vampires, your ancestor and that guy in the basement of the Honningbrew meadery who wanted to lead an army of skeevers, and no one gives a damn. You walk into a city, just having murdered a dragon looking to eat the world, walk up to a guard and he says "did someone steal your sweetroll?" It's just insulting.

  • Zender-one

    I don't want Skyrims endless dungeons specially falmer or dwemer. I am playing skyrim for amazing story but dungeons are sp boring.

  • Dark Lord Kuro

    Leave my elderscroll alone

  • Mr. Gourmet

    Combat in Skyrim wasn't so bad.. So why?

  • Blackvein

    How about more facial expressions and the characters acting according to their emotion towards the player

  • TheEndStarter

    I think the most needed improvement is with the skills, and complexity. Just bring back the open ended gameplay of Daggerfall, where you could get a loan to buy a ship, to be a pirate, or anything.And the combat and leveling up of Morrowind is subjectively far surpasses the level of Skyrim... in fact that is my biggest gripe with Skyrim. If I'm not mistaken (and how could I be mistaken, I'm a youtube commenter) in Skyrim the number of skills (8) is just absolutely pathetic when compared to Morrowind's huge 32 skill system, which makes the gameplay far more complex. In short: make Elder Scrolls a Hardcore RPG again!

  • Slyfox Mystix

    What I want is.. A return to the complexity of Morrowind's RPG mechanics minus the hit chance in combat, less linear dungeons, less linear main quest(s) a return to the stat and class based system, and please for the love of god bring back the journal from Morrowind sure keep the shitty quest log in the pause menu for people who just want to be pointed to where to go in simple terms but give me the option to turn off quest markers and use information I've obtained to figure quests out for myself. Bring back weapon variety, limit fast travel to only carriages/mage teleportation etc.. or at least give us a hardcore option that does this. This mode could include things like it takes stamina to move faster than walking speed(a very small amount) and even more stamina to sprint and magicka regenerate very slowly and health does not regenerate at all without potions of regen forcing you to need to either utilize the wait/rest system other than just because you need to wait for a shop to open or you are tired like in standard hardcore/survival modes or use the alchemy system(speaking of please de-simplify the alchemy crafting alchemy in skyrim was fecking boring. Oh and maybe bring back weapon and armor durability either by default or in hardcore mode. Also I know this is asking more than just some gameplay improvements but I would love to see the type of character you are change how the quests/world behave for example. If I'm a vampire add me to the vampire faction in game so that most vampire's don't attack me on sight and even I have the option of doing quests for vampires. Same for werewolves or depending on your race or class you have different quest options/dialog. Also bring back spellcrafting and all of the spell schools/spells that were removed and maybe just maybe add a few new ones. there are loads of other things I would like as well but these things are my highest priorities

  • Bluebins

    1) Nazeem 2)Nazeem 3)Nazeem 4)Nazeem 5) NazeemDo you get to the cloud district very often? Oh what am I saying. Of course you don’t.

  • Imre Sebők

    Wearing armour is just +1 dialoge and some physical resistance.Maybe the guards would attack you when you wear thiefs armor, if someone sees you you would get a bounly, or if you sided with the stormcloaks or wearing stormcloak armour,or talos amulets you would get attacked in imperial villages and imperial patrolls and Talmors would attack you and possibly get you in a jail, in the Talmor embesy or Solitudes prison,and you couldn't sleep your way out. Rather escape. Or if you in high ranks of the stormcloaks you could get help by some voletiers,like getting into the talmor embasy just to rescue you.It would give some effect in gameplay and you would feel like you accualy done someting and not just unlock a fancy armor and just get +1 dialoge by guards.

  • Leeeroooy Jenkins

    normally i hate these 5 things we hate videoformats but i totally agree with this

  • ZKool Gamer

    Also the Elder Scrolls VI will not come soon if their still working on Skyrim Online

  • Russo do Craque

    Soo you want TES6 to be another dark souls game huh?

  • Josey Kaiser

    Number one thing I want to see change, scaled crime ratings. Killing a person and killing a chicken should have different responces.

  • Shreyas Lolage

    "Roll back the announcement guys! This is what we have to do now" - Devs

  • mr talks alot talks

    I want to see more title claims and more realistic ways of it. Example:Assassinating a high Npc in public and people stating and shaming you on the murder. Example 2:More recognition for titles and making them harder to get.These features would be nice.

  • Lydia FvdD

    Strictly no online version!!!

  • Coolit

    NO predatory gambling boxes.


    More lore based abilities for each race would be cool! :D

  • gio gegelashvili

    great ideas but its hard to code that!!!

  • Cody Ingram

    skyrim with locking on and different move sets for different weapons, similar to darksouls or even elder scrolls online

  • AJ Basco

    You know what we really want in Elder Scrolls 6?BETTER GODDAMN HAIR

  • AlyssaJennings

    I'd appreciate not having to go into a dungeon for everything in the game.

  • Charlie Clements

    I completely disagree...

  • Harrowed One

    Never understood why people don’t do this:Vary RGB and brightness of items by a variable of -5/5 creating a slightly differing appearance of items. Also maybe removing small bits like on the two steel armour variants that have no differing armour rating. And again also, having fine, epic, legendary, etc; slightly change the sheen of stuff. Maybe it starts out rusty, then cleaned, then shiny, then radiant. Also random enchantments and gear improvements would be good... k, I’ll stop rambling now... bye 😉

  • Farthole 1.0

    More variety of dungeons and secrets in them.

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