5 Things Oblivion Did Better Than Skyrim

Skyrim is a great game, but after many hours of playing it, I’ve come to the realization that there are some things that Oblivion did a lot better. So here are the 5 Things Oblivion Did Better Than Skyrim.

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  • etherraichu

    I got the Imperials and Stormcloaks to agree to a temporary truce, mediated by the Grey Beards, who hadn't interacted with skyrim directly in centuries. I even got the Blades and the Thalmor to hold off killing each other for a bit.I went and found an Elder Scroll and used it to see through time, to learn a Shout no one had heard in more than 3000 years.I used Whiterun's place to capture a dragon, which I then rode to a hidden Dragon CUlt Temple, and soon after, into a protal to Sovngarde. The place most people have to die before they can even hope to see it.While there, I defeated Alduin, who could've destroyed the entire world. The last time Alduin threatened people, the only way to win was to create a rift in time and force him into it. Alduin is nearly a god, and it wasnt easy, but I finally defeated him.After reluctantly leaving the strikingly beautiful Sovngarde, I took a trip back to Whiterun, to tell my good friend Jarl Balgruuf the Greater, the man who helped me capture a dragon using his palace, that the threat is finally over."Fancy robes. You a wizard or something?"

  • James Wesson

    Agreed bro, the lack of acknowledgement or recognition for your deeds in skyrim was just the worst man, totally immersion breaking. Like you can walk around in full daedric armor with weapons crafted from goddamn dragon bones, and bandits in hide armor will still be like "CaNt wAiT tO CoUnT uR cOiNs! 🤪" like are u DUMB I absorb dragon souls as my occupation... Skyrim just holds your hand too much and it kinda ruins the experience a little bit, especially with the guilds. I remember running around the imperial city hearing whispers of the Grey Fox and tryna figure out how to get beggars to trust me and tell me about him.In skyrim brynyolf walks up to you the moment you're in riften market and boom, thieves guild. Not to mention you can complete all guilds without having ANY skills related to the guild. You can be a two handed orc warrior and the arch mage despite having ZERO proficiency in magic. Those elemental doors blocking your way in the final quest of the mages guild? There's litterally the necessary spell tome to get passed them right beside the doors, like come on that shit's lame af.The attribute system in oblivion was kinda annoying with how certain skills were tied to certain attributes and that determined if your health, magika or stamina would increase upon leveling, but at the same time attributes actually made races feel distinct and unique. Races in skyrim are effectively only a cosmetic difference and whatever "unique" ability they have, there's a shout or spell in the mid-late game that will do the exact same thing. Skyrim was a more enjoyable game (slightly) but oblivion was a WAY better RPG.

  • SpeedOfThePhantom

    I, am the dragonborn. One of the last remaining in centuries.I am the leader of the dark brotherhood and the listener of the night mother.I am the leader of the thieves guild and proud nightingale of nocturnal.I am the savior of skyrim, and slayer of alduin.I am a member of the companions, and one within the circle.I am thane of all nine holds.I am the savior of solsthiem, and have defeated the first known dragonborn.I have gone to sovenguard and back.I wear armor made from the bones and scales of dragons.I am the chief of the stormcloak rebellion, and slayer of the imperial leader."So you can cast a few spells, am I supposed to be impressed?

  • Lord dedric

    I wish they would remaster oblivion

  • Eowyn Septim Of Mossflower

    You'll probably never read this, but one of the things Oblivion did better was the ambient music.

  • Axyle

    "I AM the guild master, you prick" Had me crying :D

  • zane madden

    The oblivian cities felt more like cities and they felt larger and more full of life

  • Kazema Inzei Raiyaru

    Oblivion dark brotherhood was far better

  • kojott93

    The guilds in Skyrim are practically nonexistent. I mean you can become an archmage of the Winterhold Academy in like 3 hours with barely using any spells. That's how long it took to even become a proper member of the Mages Guild in Oblivion.

  • Barf O

    "You know, if you've got the aptitude, you should join the Mage's College in Winterhold."But...but....I am the archmage....

  • Dakota Andrews

    SkyrimWalk up to any citizen, they never acknowledge your achievements unless it directly ties to them or they're a guardOblivionBecome a goddamn crusader in one of the expansions and EVERYONE recognizes it.

  • Charles F

    My top five for oblivion 5. Better quests 4. Better guild quests3., customization 2. Better recognition 1. Better DLCs

  • Corrupted Nightshade

    i liked that in oblivion that you don't have to unequip a wepon to cast a spell.i also loved the spell making

  • Dominik Schmidt

    even random npcs almost always had something to say in oblivion, sometimes generic and or badly voiced but still better then just hearing a random sentence when you try to talk to someone

  • The Paranormalist

    My name is David. I am a Nord of Skyrim, an Unforgettable War Hero, the Legendary Dragonborn, the Leader of the Thieves Guild, the Listener of the Dark Brotherhood, Thane of Every City, Powerful Master Mage of the College of Winterhold, the Harbinger of the Companions, Leader of the Blades and the Slayer of Alduin the World-Eater, Harkon the Vampire Lord and Miraak the Dark Dragonborn. Yet whenever I kill a chicken, I am the world's worst known criminal. Can I go to Sovngarde?

  • Soul Hook

    The spell-casting system in Oblivion was much better. You could even create your own spells and make the most ridiculous things.The guilds were also much, MUCH more fleshed out. You can complete any Skyrim guild main questline in a few hours and nothing felt different afterward.Those were the biggest things I could think of that I think Oblivion did better.

  • Jared Piper

    I’m glad I wasn’t the only one let down by meeting sheogorath in Skyrim.

  • Kairyuu


  • Kenneth Eriksen

    The cities, buildings etc. was much better in Oblivion. The world was better made. I am astounded that you are not looking to this. Compare the first time you entered Oblivion to the first time you entered Skyrim. The world was more alive, the graphics for its time was better in Oblivion and the buildings, cities etc. was better and more mysterious. Now they used the same blueprint for everything. Don't get me wrong, I don't hate Skyrim, but Oblivion was a way better game for it's time.

  • Kai Huizing

    Skyrim has no arena :(

  • Herecomes theWolf

    dark brotherhood in oblivion was just 20 times better

  • Catalyst Pets

    So good. I love the sense of humor in Oblivion. I play it over and over. I dread starting Skyrim over.

  • Charles McCabe

    How is no one talking about the soundtracks. Oblivion has a Halo-level excellent soundtrack, start to finish. Skyrim's soundtrack, for the most part, is just...there. Bad? Certainly not. But not memorable.

  • atll

    I thought you were going to include the amount of unique weapons and armor pieces oblivion has and skyrim doesnt

  • Purgatori Sakkara

    Lack of classes = the freedom to make bad builds that constantly veer towards 'jack-of-all-trades' mediocrity unless one is very careful. I'm not sure how this bullshit trend caught on, but it sure is bullshit.

  • trexpaddock

    Skyrim is a dumbed-down version of Oblivion, and Oblivion is a dumbed-down version of Morrowind. Sad, but true.

  • Chiko Loco

    The worst thing in Skyrim is how you start the game. There is no development of your character. You simply start as the most powerful dude. In Oblivion you literally started from the bottom. It doesn't matter where you've started. Best example is the Arena or the mages guild. The blademaster even made fun of you after requesting for a fight. And from fight to fight he respected you more and more. To join the mages guild you had to obtain a recommendation from all mages guilds. In Skyrim you just have to perform a spell.

  • leku200


  • o tejas o

    My 2 cents worth :1] I LOVE Skyrim's game concept , but the game play and programming suuuuuuucks !2] as massive a game as Skyrim is , should of taken around 10 years to fully program it correctly - not crap it out in 4 -5 just to make $$3] Oblivion had GOOD game features that were left out in Skyrim for whatever reason ?? a] could use a sword or dagger under water to fend off the slaughterfish b] when you went under water , there was an indicator to let you know when your oxygen level would run out c] there was also an indicator to let you know when a potion or effect would end d] you have two hands , why can't you wear two rings

  • AmericanHamburger

    Me: Just killed a dragon and saved the whole city(used magic by accident)Every guard: "You have committed crimes against Skyrim and her people. What say you in your defense?"

  • Paistin Lasta

    Dear Godd HowardPlease let Elder Scrolls 6 be more like Morrowind and Oblivion.

  • Gen Rose

    I agree with everything. But I honestly loved the Oblivion dungeons compared to skyrims. There were cool sunken forts, poisonous chambers, idk a whole bunch of stuff. But they were fun to explore. Skyrim's though, were lame and boring.

  • George Sakkas

    In Skyrim the removal of the class system is just an illusion of freedom

  • Arauder

    The best thing in oblivion was that I could cast a spell while holding a 2h weapon or 1h+shield. I am a fan of hybrid builds, so that helped a lot and I didn't have to switch to a spell/weapon everytime. I hope that Bethesda bring it back in ES6 mixed with the current system: while you have both the hands busy you cast a spell like you do with just 1 empty hand, if you equip the spell in both the hands it become stronger than normal.

  • allan elder

    ive put over 400 hours into skyrim ...and i agree completely with everything you said, especially the quests, i just didnt understand after playing skyrim...what happened??? Oblivions quests from entering a fricking painting to assassinating a dude taking a bath with a special arrow from a balcony you chose... skyrim just blended into eachother.. and it killed me, the way the world held so much variety and the way the guilds worked... The fact i put 100 hours into Oblivion before i decided i wanted to be evil and join the dark brotherhood, but i had NEVER killed an innocent so they never contacted me, yet on the second playthrough i killed a random dude immediatly and got contacted! i loved it!

  • BuhbuhJay Champagne

    Skyrim was too easy and had NO real storyline. Kill dragons to get their souls to learn shouts...wow!!! Get involved in a civil war and choose sides...wow!!! If u choose to help the Imperials, Stormcloaks still talk to u like nothing is wrong. Oblivion's quests were better and the storyline was solid.

  • Brendissimo

    Lol okay but they took having the NPCs comment on the player to an extreme in Oblivion. You'd be walking down the street and a perfect stranger would catcall "my, you sure look like you know how to you use illusion spells," or some such nonsense. If your character is famous or super tall and buff, that's one thing, but there really isn't any way you can tell just be looking at someone how good they are at a certain type of magic or thief-craft. But although they toned down these unrealistically perceptive comments in Skyrim, they replaced them with a world full of over-sharers. You don't even have to approach an NPC for them to start spilling their whole life story at you from across the plaza. Who does that? It's insane. A wanted ad system like the Witcher series' notice boards would have been nice, but failing that, I think they should have limited these interactions to more subtle advertisements for the quests instead of outright promotion. E.g., an AI character could complain loudly about a problem they are having, but won't necessarily talk to the player about it unprompted.

  • Spazz Maticus

    I just want to be able to create spells again in TES:VI, is that too much to ask?

  • Nyla Vox ASMR

    I feel exactly the same way on all accounts. It's so nice to hear someone else say it~so perfectly. ✨🌲🌳🏰🌳🌲✨

  • Fireblaze

    I love Oblivion’s quests so much more

  • Zachary Boyd

    One thing Oblivion did better than skyrim - Leveled loot.You find 30% reflect magic shield and it just works. Or damage attribute dagger which you tuck for that one strong enemy.In Skyrim you find another blessed war axe, couple of rubies and some gold… Another thing Oblivion did better than skyrim - scrolls.In Oblivion, they are numerous and start as low as 4 septims for a piece. This allows you to have massive arsenal at your fingertips without hassle. Skyrim? Early game you save them because they are loot, late game you sell them because they are useless now.One more thing Oblivion did better than skyrim - towns.In Oblivion, you remember each city as something. Skingrad is city of nutters and wine, Anvil is anchorage, Bravil is depression, Imperial city is mushroom farm, Bruma is city of cold and nords… Skyrim? Dawnstar, Morthal, WInterhold part without university? Boringly SAME!

  • felipe silva

    Spell creation in morrowind and oblivion was rly nice

  • James Akrane

    A minor point on the Dovahkin vs. Hero of Kvatch thing, but I think it is way more awesome to be known as "that dude that was crazy enough to walk into Hell and awesome enough to come back alive and victorious" than "the guy that was born a type of hero never seen since a long time".The first is merit-based, the second birth-based.

  • WrongTime

    One thing I think Oblivion did better in Skyrim was that your character wasn't immediately a god among men and you were more or less on equal footing with your opponents most of the time, whereas in Skyrim after the quest where you kill your first dragon the game immediately loses all sense of difficulty, as you can stun/weaken/anything you want with your voice, and it causes all sense of intensity do disappear. Come to think of it, the dragon fight wasn't even all that challenging the first time, and it only gets easier as you go along. The only time I found myself challenged in a positive way (not spiting a tribe of giants and being all around stupid) was when I was fighting the dragon priests. Those fights were great

  • Pavel Hranáč

    100% agree with all of yours points.My addition: The world in Oblivion seemed much more alive.In Skyrim everything is static. Everybody pretty much works outside of their house. You never see a guy from the city go out to the fields. Only generic npcs can be met on the roads. But who would want to travel when 60% of Skyrim's population are bandits, right? Then 35% are generic soldiers or Thalmor and only like 5% are actual people. And most of these aren't even interesting!

  • Dylan Mayhew

    I 100% agree with you! My biggest issue is that Skyrim isn't really an RPG anymore..... But sadly this has been happening to all the great old RPG's games from the past....I could list on forever but no one wants to read 8 paragraphs of me complaining.... So I'll just name Diablo 3 as an example!Sadly in this modern world of gaming the RPG genre is nearly dead....Developers make games more to universally appeal to all types of players.....So more complicated RPG elements get gutted... I'd love to see a new Baldur's Gate, a game directly based on the system of D&D..... I would hope that if such a game was to get a modern sequel it would keep its mechanics the same....But I feel it would likely get simplified..... Or perhaps this is a reason why no one has picked it up for a 3rd game.... (Siege of Dragonspear is giving me hope) But I fell off topic...... damn it....

  • PhlexTape

    I kinda feel like oblivion made me uncomfortable sometimes. Like, the character models looked kinda "funny"

  • Diablerie Tandino

    I'm late to see this video, but I am soooo glad someone acknowledged one of my biggest pet peeves about skyrim. Your character just doesn't matter. No matter what they do in the world, you're just treated as another nobody. You can be Thane of every hold, a nightingale and master of the thieves guild, the listener of the dark brotherhood, a champion in the companions or the arch mage of the mage college, and you're a nobody. Even in the aforementioned guilds you're not even really acknowledged as the leader. You're still treated like some schmuck who just walked in the door. In Dawnguard you can bring down Harkon who is supposed to be this super powerful vampire, and the people left over in the castle still treat you like an errand person. If you joined the dawnguard, Isran refuses to even aid in your quest to stop the very thing he's apparently been planning for for years. He even threatens you because serana shows up at his doorstep. You're just made to feel as if you have no effect on the world. Like you can spend an entire quest line stopping harkon from blotting out the sun, and then 2 minutes after you defeat him, you do the very thing he wanted to and...nothing happens, no repercussion. Every skyrim citizen acts like a darkened sun is just a minor inconvenience in their daily routine. If it wasn't for mods, bethesda games of late to me would just be worthless trash.

  • The Brook Basher

    I like how in Oblivion the main quest doesn't shoehorn you into being any particular chosen one with special powers; you are just a nameless agent.

  • Allan M

    Couldn't agree with you more! I hate that in Skyrim everything you do seems to have no effect on the world, people don't recognize your achievements!

  • OneOnOne1162

    I completely agree with every single point, especially the quests. I also preferred Oblivion's world though. Skyrim feels very bland to me. Yes, there are some beautiful places in Skyrim but overall I often felt like I was going from white plains of snow, to grey mountain ranges to a bit of brown swamp. Whereas in Oblivion you could go from the snowy white mountains, to the grassy and flowered plains, to the darkest swamps, to the beautiful azure coast around Anvil. That's just my opinion.

  • katziliaf

    What me always has pissed me off, was that Skyrim somehow felt more cold then Oblivion (pun intended).In Oblivion, you get basically hit with emotion in nearly every quest/line: Let's take for example the Dark Brotherhood.In Oblivion, you get approched by a man named Lucien Lachance, after you killed someone illegaly (or the Gray Prince) and got away with it, offering you a place in the assasin "family". If you accept and kill the target with the dagger you got for it, you are allowed to enter one of the assasins homes. And this is where my problem beginns.While Astrids kidnapping and the whole vibe around the assasins are of course more darker and creepier, in Oblivion you really felt like living in a "family". The first time you enter through these doors, you are greeted with warmth (maybe except for one), tipps and tricks on how to help you on your next murderous job, which will really lead you to create a bond with them (even if they're just NPCs). Meanwhile in Skyrim? I mean, I understand that they wanted to show how problematic the situation around the Dark Brotherhood was, and that they're all stressed, but insulting me and putting me down/bullying me is NOT HELPING! Like, seriously,at the beginning, it's maybe alright, but in the end I just talked to them when needed to, even Astrid, who should be like the "only one who belives in you" felt so cold, that at time the guard in the quest announced to me "Oh yeah, she kinda traded you in, she fking betrayed you", everything I thought was "Oh...Alright then :| " and seeing the corpses of my slaughtered peers only resulted in an "Oh...they're dead....oh....guess those two still live." Back to Oblivion, I actually cried TEARS! Not only in the quests, like one where you have to replace the madacine of a Bandit leader with poison, and you hear the bandits talking about how he saved/changed their lives for better, or Whodunit, in which you are able to really speak and manipulate the feelings of you're victims to kill them, hearing their tragic secrets and past (and then seeking the internet for ways to at least save one miserable life...just to find out you can't), but mainly in the main quest.I mean, you, YOURSELF need to kill your WHOLE family, without them EVEN KNOWING, because there is a traitor somewhere, just to find out at the end of the questline that the traitor not only part of the TOP FIVE, being COMPLETLY ELSEWHERE and has also took part in the killing and mutilation of your masters body Lucien Lachance, which was a REAL support, after you needed to kill your family and kills everyone else, except you and one other assasin.In Skyrim, the only quest which got be basically to the edge was, when I should chase after Cicero, the crazy, but really, and partly only friendly person in the guild, because I was afraid he was actually going to die from blood loss, if I wouldn't get throught the whole traps fast enough.Or the ranking system, in which you really had to WORK, to get on to the top. In the Dark Brotherhood, it was like "BAMM! You're new, but BAMM! Now you are the listener!", in the mage guiild it was like "BAMM! You're a student now BAMM! The old mega-mage is dead, plz replace him." In this case, the thieves guild was actually more fun, because I felt like working it up (somehow), even they still don't respect me today.In the end, I must say, even when I really like Skyrim and don't regret the buy, I'll still favour Oblivion, due to it's content -not Skyrim due to looking better.

  • Chance Kirkham

    Probably the worst thing about Skyrim is the fact that they took away my hotkey for spells and replaced it with a bunch of really crappy shouts that honestly aren't even worth it because I don't use them

  • daviszach43

    Something that always got to me was that in vanilla Skyrim everything is the same old musty shade of brown. Oblivion's world was incredibly colorful and variant, from Bruma's ice to colorful Cyrodill. Almost every city in Skyrim feels the exact same. It's strange how a game with decade outdated graphics and models that look like Shrek rejects can be more pleasing to look at than Skyrim.

  • BiccLasagna

    Even the loading screen is better.

  • Nick Johnson

    Not to mention that in Skyrim you become the leader of EVERYTHING. You can become the Arch mage without even being a magic user!

  • Dragon Master 22 gaming

    Everything in oblivion and the shout in skyrim

  • Fialovej Biftek

    Fimion likes sweetroll and i like pants...IN SKYRIM I CANT BE NAKED WITH IRON PANTS

  • Nikolai Pavlov

    im watching this video while installing oblivion :D

  • GreenTea

    6:35 was that a downed Nocturnal ?

  • Finn Driessen

    I dont agree about Skyrim's starting zone. You dont get any backstory but thats what makes it so great. Youve been knocked uncautious and thanks to the hard hit youve forgot most of youre memories. Instead of Oblivion you dont even know how you became inprisoned.

  • Brother Coduss

    I miss Oblivions Lockpicking. a lot of people shit on it, saying the new way is harder, but i call bull. i could spend 10 or more minutes in oblivion trying to pick a high level lock, while in skyrim i've actually memorized all but the master level sweetspot locations. ffs, they just copied and pasted the same lockpicking system from fallout 3 and new vegas. plus, oblivions system is much more realistic as, when picking an actual lock, what you're doing is lining up the pins inside, not just twisting the pick around like a kid picking his nose

  • Vesper Lilly Ann Pratt

    I disagree with you on the premise of this implies anything about skyrim was good, and Skyrim was a shitshow

  • DrNerdRage

    Oblivion's create magic system was also fantastic.

  • MoovieDude

    Skyrim had the mainstream success and won all of the praise but in my opinion Oblivion was better. Skyrim felt too simplified/dumbed down. Also Cyrodil>Skyrim environments all day.

  • MauEvig

    Honestly I think my favorite feature in Oblivion was the character customization. Oblivion enabled you to make a truly unique character with nearly limitless options, while Skyrim seemed to be a lot more limited in my opinion. I could make my khajiit melanistic or leucistic for example, if I wanted to in Oblivion. I had so much fun with it I made a character look like Ronald McDonald once. Also the hackdirt quest is the most memorable in my opinion, it really felt like something out of a horror film.

  • xBlooddust

    Honestly what I miss the most is the feeling of... family in Skyrim, within the guilds I mean. Of course Skyrim is supposed to show that everything's falling apart but come on - everyone's treating you like you're worthless. Look at the Dark Brotherhood in Oblivion, or the Thieves Guild. These gave you such a warm feeling and that you are somewhat important.Also. You kill Alduin to prevent the dragons from invading the world but... they just stay there?! It's to complete all the dragon shouts of course but it just feels like you didn't achieve anything.It has a lot to do with nostalgia but... personally, I think Oblivion is the better game.[Sorry for any mistakes, Greetings from Germany~]

  • CathodeRay

    The lack of magic crafting and enchanting options in skyrim is upsetting

  • Spartan Q77

    The argument in favor of not having a class system is stupid. People would say without one you can play whatever way you want and change your mind. That is counter-intuitive to an RPG. RPG games are meant to immerse you into the game. More options to your play style is key. However changing it mid playthrough defeats the point. The route Skyrim should have taken is a evolving class system. What I mean is you should be able to gain more major skills as you use them. Say heavy armor was a minor skill. However once that skill reaches 50 it becomes a major skill. You can only do this once every 5 overall levels. Yet even then only 3 times. Minor skills after this remain as such. However they still level your character albeit slower. That is how the class system could have been fixed. It's certainly a better solution than simply removing it. A "solution" Skyrim uses far too often.

  • Spartan Q77

    Oblivion made even the smallest action matter. Skyrim can't even do that with it's largest actions. Skyrim makes you a blank slate. One whom the only traits are what the game forces on you. That and what you head cannon. That is not how rpgs work. You make your character the way you want and it should matter. Oblivion knew how to do this except the latter. Skyrim takes so many steps backwards it irritates me to no end. Skyrim takes more things away than what it adds. The less is more idealiogy doesn't favour Skyrim either. Since overall it feels as though it is of much lower quality and quantity. Skyrim is a massive disappointment that had so much potential wasted. Mods can only do so much.

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