7 Times Violence Wasn't the Answer


Occasionally you run into an enemy who you can't beat by conventional violent means. Take the non-violent moral high ground though and you're rewarded with victory and more leftover bullets to use on the next baddie. Embrace tranquility, contemplate these times violence wasn’t the answer, and subscribe for a video like this one every Thursday!

Take The Elder Scrolls IV: Oblivion, for instance, in which you had to let a bear wail on you to prove your respect for nature, or the Resident Evil remake, in which your best option against the monsterrific Lisa Trevor was to show her a sarcophagus full of bones instead of shooting her body full of holes. Hurray for pacifism!

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  • The CastAway DC

    "The only good cowboy is a Dead Cowboy. Except John Marston" Andy does remember how that game ended, right?

  • chavamara

    Is there a reason we forgot about the ENTIRETY of Undertale? And there's the climactic final fight against Vader in Force Unleashed!Or Priscilla the Half-Breed (Luke, you monster!).

  • JStryker47

    You misunderstand, Luke. The princess was actually sending the mouse to save the prince. You see, there's a part near the end of level 8, where you appear to get trapped. But if you wait a few seconds, the mouse comes along and steps on the panel that opens the door to let you out. Afterwards, the cutscene shows the princess petting him. So yeah, the mouse does deserve some credit because the prince couldn't have made it without him.

  • khamjaninja

    Earthbound's final boss cannot be killed at all, unless you use the normally useless command "Pray". You must use Pray several times, and after each use, there is a short cutscene in which one of the NPCs that you had previously met suddenly thinks "Hey, wait a second. Maybe I oughta pray for the defeat of evil and triumph of good on Earth right now." Do that a bunch of times, watch a bunch of NPCs collectively pray, and then it concludes by saying that you - the player - also pray for Ness and Pals - and it refers to you BY YOUR ACTUAL NAME. Then the evil is defeated forever, presumably due to the direct intervention of a benevolent omnipotent deity, which is surprising as the game had never previously had a religious element.

  • Joe Kerr

    How dare you promote nun violence!!!! I can't believe........................oh...........wait............that's non-violence you say? Not nun violence? ok my bad :D

  • rcblazer

    A better example from Final Fantasy would be the time Cecil becomes a Paladin in Final Fantasy 4. He gets pitted against his old self as a Dark Knight, and the only way to win is to not fight back.

  • David

    "To be fair to Burt, the small child is in to it."I don't think that will hold up in court...

  • camilo gonzalez

    Having dinner with a spotted wight in Witcher 3. Just sit down and have a civilized meal. No fighting at the table!! :D

  • Travis Williams

    So we just gonna ignore undertale?

  • Jetpack Cthulhu

    Violence isn't the answer, it's a question, yes is the answer.

  • VG Philosophy

    No Final Fantasy IV?! You have to stand there and let your past self beat the heck out of you then try to make it down a mountain with no hit points and the help of two kids who are way more useful than you are!

  • Munch KING

    Final Fantasy 4 is more of a straight play of this trope, as Cecil is supposed to prove he's better than his Dark Side by NOT fighting it, Not just by killing it by hitting it's weakpoint for maximum damage like the FF7 example.

  • Derek Floyd

    If violence wasn't the answer, you clearly didn't use enough of it.

  • eagle219406

    I know one you missed. "Tricking the Doppleganger". Tomb Raider original/Anniversary. Lara encounters the skinless doppleganger at Natla's Island. It turns out however it is harmless (unless Lara attacks it). If she does, the doppleganger reflects back a huge bolt of energy at Lara. It seems all it does is mimic Lara's moves, in the opposite direction. It does however keep Lara from advancing. When copying one of Lara's moves, it jumps on a pressure plate that closes off the exit. It can only be opened by a lever on the Doppleganger's platform. The solution is that Lara's platform has an identicle lever which opens up a vent on the end of her own platfotm where she jumped on. You then get lara down and activate handhold to the oposite platform, with help from the doppleganger, then maneuver onto the opposite platform the doppleganger was on. The doppleganger will head towards the platform Lara vacated, as Lara jumps onto the platform, the doppleganger will mimic her, falling through the open vent into molten lava below, leaving Lara a clear path to the exit. This must be done within 30 seconds, or the vent automatically closes back up. You think that one counts as a time violence wasn't the answer?

  • Brent Dreher

    Yesterday: a video about how to cheat in wrestling.Today: a video about not using violence.I'm getting some mixed messages here....

  • rashkavar

    You picked FF7's Zombie status boss? Not FF4's scene on Mount Ordeals? That scene actually packs a narrative impact into your choice to not attack. It's the scene that I was referring to when Undertale came out and I said "oh, someone made a game that's all about that one scene in FF4 writ large. Cool!" For those who've not played FF4, you play Cecil, a Dark Knight of the evil Kingdom of Baron (I have to assume that the writers didn't know exactly what Baron meant at the time). The game starts just as he begins to act on his questions about whether or not murdering innocent villagers is a good thing to do and he eventually realizes that the evil Kingdom of Baron is indeed evil. (To be fair, the "evil" descriptor is not actually a part of its formal name.) So he decides to fight against it...and is handily defeated in short order. Eventually he winds up in one of the villages he attacked back when he was a bad guy, and the elder, seeing his remorse about the attack, sends him off to Mount Ordeals where he can cleanse himself of the dark power that he learned to harness in the Kingdom of Baron. Once there, Cecil finds a ritual stone, out of which walks a reflection of himself. Thing is, this isn't Prince of Persia, you don't just sheathe your sword and be done instantly. This reflection of his darkness and aggression attacks you repeatedly, and will kill you if you treat it like most FF duels. You have to keep yourself alive while not attacking for...I think it's 10 attacks or something? A while, anyway. Meanwhile, the people from the village who the elder had watching Cecil to make sure you were actually going through with this and not continuing to be the evil bastard he started out as are finally convinced that you're a good guy.Oh, and the game does the amazing thing it loves to do with stats. Cecil stops being a level 20-odd Dark Knight (or higher, if you're the level grinding type), and becomes a level 1 Paladin. Granted, that game's stat chart for a level 1 paladin is fairly comparable to the expected level for that point in the game (possibly a couple of levels behind), but if you're the type who level grinds, oh boy does that hurt. Getting off that mountain alive with your only physical fighter knocked down that far is not easy. (This isn't the only time the game does narrative stuff with stats. I particularly love how it handles Tellah, whose physical stats reduce as he levels up because he's getting older and increasingly frail - he's at the point of old age where vigorous exercise does more damage than good, and it shows in the stats. Also, he's got less MP than it costs to cast his best spell, because he's so frail that he can't handle that kind of magical energy anymore. And when he does cast it in a story moment, he dies. It's the best party character death in Final Fantasy to date. Aerith runs off on her own and gets stabbed. Tellah dies a motherfucking hero in an incredible blaze of glory. I just wish the SNES had the kind of FMVs that the PSX era games could offer, or that one of its remakes had taken the time to do that.)

  • Shelby Smith

    I don't think I would have a problem letting that bear gets so close to me!! Look at his big eyes and his face he looks so squishy!!! ps. Luke's really not putting up with that princess lol ☆☆☆☆♡♡♡

  • Robert Anderson

    Times violence wasn’t the answer-Final Fantasy IV. You literally can’t continue the game if you try to attack Dark Knight Cecil with Paladin Cecil. You have to defend or use white magic.

  • S. Chiu

    What about Deus Ex: Human Revolution? Instead of destroying or sneaking into a police station, you can just talk your way in. CASIE aug FTW.

  • M Mitchell

    Uhmmm... Far Cry? Just be a decent dinner guest.

  • Harris Hoin

    Silent Hill 3If you attack Claudia then the evil god inside you is born and you get a game over, instead you have to get rid of it with the magic medicine that was conveniently in your locket all along (yay horror games.)

  • Michael Leddick

    Not to nitpick here, but the boss in the cave of the GI from FF VII isn't really appropriate for this list. You can still beat him with violence, it's just a little harder. Final Fantasy has established early on in their games that Undead enemies tend to be harmed by white magic and healing items. The same thing can be said about the Iifa tree in FF IX, the Zombified Evrai in FF X, the second part of the battle with the fake president in FF VIII, and Scarmiglione's second fight at the top of Mt. Ordeals in FF IV. Speaking of Mt. Ordeals, a more appropriate entry for the video's list is Cecil's fight in the cave at the top of Mt. Ordeals, where the only way to win is to defend for 3 turns. BTW, I apologize for any misspelled names.

  • Millennial Gameplay

    Im surprised you didnt add the Cecil Harvey becomes a paladin fight in FFIV, remember when becoming a paladin violence is never the answer but defending a whole bunch is... apparently

  • David Arana

    What about Final Fantasy IV, when after becoming a paladin Cecil has to face his Dark Knight self, and you can only win by healing yourself? Took me ages to figure it out as a child

  • Andy Mcp

    Violence is never the answer my friends...AND I'LL FIGHT ANYONE WHO SAYS OTHERWISE!! WHO WANTS SOME!??

  • Outlaw7263

    What about dragon age Inquisition? If you play as an elf rouge/warrior/mage you get a mission in the war table where elves are being blamed for a widespread sickness in the free marches. If you have leliana assassinate the nobility your clan has to flee the forests and is presumably dead. Let Josephine talk to the nobleman and he'll reveal that venetori agents donated red lirium polluted water to his city.

  • DuskTheUmbreon

    Come on, you mentioned a generic undead Final Fantasy boss in 7, but forgot Final Fantasy...4? Whatever US release 2 was.When you purify Ceicil and change him from a Dark Knight to a Paladin you have to also fight your mirror. Except fighting back makes it take ages (if not actually impossible), so all you have to do is let him hit you a few times and you win.

  • Willermousse

    You mention Final Fantasy but but dont mention Gogo the mimic from Final Fantasy V!You had to fight your way through an underwater tower without running out of time and drowning to death. Then, when you reach Gogo you literally have to sit there doing nothing while watching the clock run out, or else you will lose the fight.He eventually praises you for your mimicry of his own inaction, and concedes the battle to you.After this you claim your treasure, a crystal that grants the 'Mimic' character class, and then you leave as fast as you possibly can because you are STILL RUNNING OUT OF AIR.

  • Hisha1303

    I see a lot of people commenting "what about Undertale, it's the whole point of the game!" but isn't that the exact reason it /doesn't/ fit on this list?I mean, all the examples in this video are instances where non-violence is the exception, where the game usually only gives you the violent option except for that one bit that requires you to not attack for once. In Undertale you always have the choice to spare or kill. As much as I love discussing and hearing others discuss Undertale, it just... doesn't fit here.

  • OD Smith

    The phantoms in Final Fantasy IX did everything in their power to tell you that violence wasn't the answer, as not only was the battle theme instead replaced with a friendly lullaby but they politely requested you give them a jewel and they'd reward you with some AP before you all went on your merry way

  • Dylan Thewlis

    {\__/}(0. 0) 🎵whooo wants a donut🎵(-🍩-)U U

  • Gryphono

    Was I the only one that was shocked to see that the time in Final Fantasy IV didn't make it in? You know, when the main character Cecil decides to change from a Dark Knight to a Paladin to fight the empire's corruption. You literally had to de-equip your weapon, and let me tell you. That was so damn confusing, considering you literally never had to do that before in the series, so you have to figure out the un-equipping controls while getting whaled on by an invincible version of your past self. Fun times.

  • Monsuco

    All three games in the Earthbound/Mother series end with very sentimental, nonviolent final boss fights In the first one you sing a lullaby to an evil alien and the song reminds him that humans once cared for him causing him physical pain. In the second one you use Paula's pray ability and touching cutscenes show the various friends Ness made along the adventure stopping to pray for his safety destroying the evil you are facing. In the third one you simply need to use healing items while not attacking. Your dead mother's ghost will plead for the two of you to stop fighting and eventually Lucas's brother Claus snaps out of his brainwashed state and promptly commits child suicide.

  • TheValiantBob

    I'm surprised the Final Fantasy entry wasn't Final Fantasy 4, where in order to to become a paladin of light, dark knight Cecil has to face his inner darkness! AKA, just guard for a bunch of turns while your evil clone wails on you and eventually gives up. Yay, the power of light?

  • Mc Jethro Pov Tee

    I was hoping Luke's experience with Priscilla in Dark Souls would make it here.

  • CheosPlays

    Final Fantasy 7? What about Final Fantasy 4 when Cecil had to fight himself to become a Paladin

  • Princess Mallow

    Detroit: Become Pacifist. Enough said.

  • heBRUhammer86

    When fighting Lisa and her many faces. "Don't look into her eyes! Oh god! More eyes!"

  • Patrick Marsh

    The entire game of Undertale.

  • dekkubo boo

    The ghosts of the nine, didn't have a Ghost of a chance

  • Aodhan Drain

    In Final Fantasy 4 (2 for the original SNES in NA), there were two fights where you could win without attacking the enemy. The first was Cecil vs Dark Knight Cecil, where the dark knight kills himself with his own darkness attack. The second was Rubicante after Edge gets his full blitz attacks unlocked (in that game after a time Rubicante gives a speech and then loses). I don’t know if these are the same in the remake or not though.

  • Tiwaking Tiwaking

    1:20 Where is the paid REALISTIC HORSE GENITAL MOD ?

  • Christina Nightraven

    What about the moment in the Borderlands 2 Bunkers & Badasses DLC where If Brick hadn’t decided to punch the dwarf king you could’ve gained a new race of allies. Of course later when violence turns out to be the best answer when you meet the sorcerer’s daughter he decides not to punch her. sigh You tried, Brick.

  • Timothy McLean

    I didn't kill Lisa Trevor, she killed herself. Loophole!I didn't kill Gi Nattak, I healed him! Lethally. Loophole!

  • Nikolini Minizoaki

    FFX the second battle with Evrae in Via Purifico. Because it's an underwater battle, you're stuck with Riku, Tidus and Wakka, Evrae has 18k hp and that attack that petrifies you and, because you're underwater, whoever gets hit gets shattered and you can't revive them for the battle.Throw him two phoenix downs instead and it's dead. Because zombies.

  • NicholasKreuz

    I know this is kinda redundant because of the ones on this list, but considering the redundancies are kind-of telling, and I encountered them before the ones on this list... I figure they're worth mentioning.Spoiler warning for FFIV and FFVIII.So in FFIV, there is a remarkably similar (read identical) battle to the one in prince of Persia. In this battle Cecil, an aspiring paladin with a dark past, has to literally fight his darker side in some freaky mirror realm. Every time you attack him you take damage, and if you fight him you die... sound familiar? You guessed it - the only way to defeat him is to stop fighting back.I was a little amused by the FFVII example too, since they pull the same shit in FFVIII with a zombie boss on a train (it's very original, trust me ;p). If I remember correctly (which I might not), this battle takes place before you get your first uber potion, but a phoenix down will do the trick just as well.They also pulled the same tactic with several other bosses throughout Final Fantasy, you just learn to throw healing items at undead after a while. If we ever fight an undead and our items actually heal them... well I suppose we'll feel cheated at that point.

  • Ironic Dutch Moonshade

    In Civilisation V when you go to war with India, and they nuke you to death. Seriously, what is it with Ghandi and nuclear weapons in this game?

  • RedGoblin

    that FF7 one was predictable and uncreative. I think the Stropers mobs in FF9 had a much more creative solution. If you give a Stroper a 'Soft' on it and the game will tell you that its "Too soft to live" and dies.

  • Sir Prize

    Skyrim: A Daedra’s Best Friend. If you kill Barbas you get a near useless axe, but if you let him live you get a Daedric artifact that will boost your speech and magicka

  • Af Munso

    Andy: "only good cowboy is a dead cowboy... and John Marston"Me: "but... Andy... J-John is d-dea-dea..." (breaks down crying)

  • simeon62205

    what about final fantasy 4? for cecil to class change, he has a battle with himself where you have to literally not do anything to your enemy, despite all instincts from every other final fantasy telling you that you're in a battle screen.

  • dogsrulenw08

    If violence isn’t the answer, then you just aren’t using it violently enough.

  • It's Pink Boi

    What about in The Stick Of Truth when you had to fight Zombie Nazi Kenny using the companions powers that would activate randomly. And if you killed Kenny you would have to do the fight over and over again untill you did it the way the game wanted you too. It took me about 6 hours to figure out what to do.

  • Pixel Chest

    This should have included literally the entirety of undertale

  • Caleb Kopp

    How about KotOR( Knights of the Old Repulic) II, with the battle against Darth Sion.At this point you have fought the dude twice and been unable to kill him both times.At the end, you have to talk him into letting go of his hate for him to die. Even if you have no skill in Persuasion, just beating him up isn't enough. You still have to talk him into giving up, with a persuasion skill check that you're basically forced to win. Then again what do you expect fighting a guy who cannot die and whose body will hold together no matter what?

  • Patrick Kruse

    Mysteries of the Sith! I didn't enjoy it as much as Jedi Knight, but it was a good time.I remember struggling against Kyle for hours and then accidentally switching it off to discover that was the way.

  • MrAaronPhoenix

    What about final fantasy IV’s fight against dark knight Cecil?

  • 木星からの脱出

    I see Crossbreed Priscilla is missing from this list...

  • Lord Scribe

    I for one found myself having a hard time not putting a bullet between Natalia's low-res eyes in Goldeneye 007 any time I was forced to escort her through a mission. Does that count?

  • hato yamabuki

    I expected the boss fight with Florianne in DAI to be on here tbh. I mean, she was harder than the final boss, imo. I reloaded to the beginning of the wicked eyes and wicked hearts quest to get enough approval to expose her.

  • Ceveo Acrentos

    No FFX? Yu Yevon was embarrassing.

  • flying dutchman

    What about that one quest in The Witcher 3 where you meet an undead dude who is the worst fighter in the world and spent an eternity losing over and over again and you had to let the guy win so that he could rest in peace.

  • Rainier Hood

    The whole "only good cow boy is a dead cowboy" already includes John Marston.

  • Calmest Pilot21

    Bears in Oblivion look surprisingly adorable

  • RecklessRex

    Undertale? The entire game rebels against the concept of solving video game problems with violence. I mean sure you can kill literally everyone, but it's more tedious, way less fun, you get the bad ending, and you have to fight Sans, which honestly come on that fight alone is reason enough to go pacifist. Or to at least spare Papyrus....

  • Busy Dad Living

    Or, really, my entire pacifist run of Deux Ex: Mankind Divided. Including the part where I had to fill the final boss with, like, 80 tranquilizer darts. Hey, my three-year-old was watching.

  • Nisansa de Silva

    Does that werewolf mission in Witcher 3 count?

  • Absolute Madman

    Literally every God of War game before the new one

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